20:01 - Redn1ght Basically Jak II developers tried too hard being edgy kool kidz.
19:44 - Clintagram Yeah, it was. I missed the 3D platforming and collectathon parts of the first one. Not enough of that in Jak II.
19:22 - Redn1ght Jak 2 was pretty much them trying too hard to make a GTA game in Jak series. :P
18:44 - Dima Ye the flying cars was aids. Did not enjoy it one bit. So little that I don't remember anything else about the game. I wonder if the shark in Jak 1 will terrorize me as much as it did back in the day
18:41 - Clintagram I wish they had kept more stuff from Jak and Daxter for Jak II. Not enough platforming and too much GTA-style missions. And the save points are so bad. I still want to beat it for the story and Jak 3. We'll see.
18:40 - Dima WAY too realistic. 3d platformers with that art style needs to be preserved man :'( Legend of Kay just dropped on PC. Closest thing to Ratchet/Jak that I can think of that's on PC. Port pls be good
What Nails play is a nasty, dirty fusion of trimly and concisely played brutality—there's grind, some hardcore and some death metal in this thing, and nearly all of it fucking slays. It all fits and works well. As far as I can tell, there's not an ounce of anything that could be deemed fatty or unnecessary here. That's not to say that a little extravagance isn't something to be applauded, but that's not at all what Nails are about; everything they play is strictly to the point.
I think it's safe to say this album is rather insane. 17 minutes of purely heavy and scuzzy Hardcore Punk/Grindcore, with the odd variation (that medieval folk sound halfway through the album just threw me completely) here and there, but it's certainly got me hooked. It makes me think of a heavier and more diabolical Converge.